Coordinates Rush
A timed coordinate-grid game: click the right point to send the hero to each target location.

Coordinates Rush turns a coordinate grid into a race. A Search Coordinate box shows a location, and you guide the hero there by clicking the matching point on the grid. It is the classroom skill of reading horizontal and vertical values, given a target and a clock.
Scoring is straightforward and unforgiving. Getting the hero to the correct location awards 500 points, while an incorrect location deducts 200 from your score. Because a wrong click costs less than a right one earns, quick play is rewarded, but careless guessing still drags the total down.
Everything happens against a 3 minute timer, and the goal is to collect as many points as you can before it runs out. That makes each session short and easy to repeat, and a good way to see improvement: as reading coordinates becomes automatic, the score climbs. The tags list it as maths with an arcade edge.
Controls
Click the point on the grid with the mouse.
How to Play
- Read the location shown in the Search Coordinate box.
- Find that point on the coordinate grid.
- Click it to send the hero there.
- Score as many points as you can before the 3 minute timer ends.
Tips & Tricks
Read the horizontal value first, then the vertical one, every time. A fixed order is the quickest way to stop swapping the two.
Frequently Asked Questions
How is Coordinates Rush scored?
A correct location gives 500 points and an incorrect one takes away 200.
How long does a game last?
Three minutes. The aim is to get as many points as you can before the timer runs out.
